Class 8 Khel Yatra Unit 5 – Fundamental Skills of Sports: Volleyball with easy NCERT and CBSE Notes, Solutions, Questions & Answers and Worksheet. Learn important volleyball skills and concepts with simple Class 8 Khel Yatra study material for revision, practice and exam preparation.
Class 8 Khel Yatra
Unit 5 – Fundamental Skills of Sports – Volleyball
Easy Chapter Notes, Fundamental Skills, Activities and Book Solutions
Reprint 2026–27
Chapter Introduction
Volleyball is a fast-paced team sport played by two teams on a rectangular court divided by a net. Each team normally has six players on the court.
The main aim is to send the ball over the net so that it lands on the opponent’s court. A team normally gets up to three touches to return the ball. A block touch is not counted as one of these three touches.
In this unit we learn important volleyball skills such as:

Easy Concept Notes
1. Passing
Passing is used to control the ball and send it accurately to a teammate.
Two basic passes in this unit are the underhand pass and overhead pass.
2. Serving
A serve starts play. The ball is hit from behind the baseline towards the opponent’s court.
Students learn underhand and overhead serving.
3. Setting
Setting places the ball in a good position so that a spiker can attack it.
4. Spike
A spike is a powerful attacking hit directed towards the opponent’s court.
5. Block
A block is a defensive action near the net used to stop or deflect an opponent’s attack.
6. Dig
A dig is a defensive skill used to prevent a hard attacking ball from touching the ground.
Important Volleyball Facts
- There are six players from each team on the court.
- A team normally has up to three touches to return the ball.
- A block touch is not counted among the three team touches.
- Passing helps control the ball.
- Setting helps prepare an attack.
- Spiking is an attacking skill.
- Blocking and digging are defensive skills.
- Good communication helps a team play safely and effectively.
1. Underhand Pass
Easy Concept
The underhand pass, also called a bump pass or dig pass, is used to receive and control the ball, especially after a serve or attacking hit.
Grip and Hand Position
- Bring both hands together.
- Keep the thumbs parallel.
- Keep the elbows straight and locked.
- Extend the arms in front.
Stance
- Keep the feet apart for balance.
- Bend the knees slightly.
- Lean slightly forward.
- Keep the body low and ready.
Execution
- Move the body under the falling ball.
- Contact the ball with the forearms.
- Use the legs to help lift the ball.
- Direct the ball towards the target.
Follow-through
Keep the arms stable and follow the direction of the ball. Avoid excessive arm movement because it can reduce accuracy.
Lead-up Activity
Make two teams and form circles. On the whistle, players pass the ball using an underhand pass without letting it fall. The team with fewer falls or more returns performs better.

2. Overhead Pass
Easy Concept
The overhead pass is used to set the ball or receive a ball that comes near face level.
Hand Position
- Keep the hands above the forehead.
- Use the thumb and index fingers to form a triangle.
- Contact the ball with the fingertips, not the palms.
Body Position
- Keep the feet apart.
- Keep one foot slightly ahead.
- Bend the knees.
- Stay under the ball.
Execution
- Move quickly to the ball.
- Stay behind and under it.
- Push the ball upwards using the fingers and body.
- Face the direction of the target.
Follow-through
Extend the arms towards the target and remain balanced for the next movement.
Lead-up Activity
Two teams form circles and pass the ball using an overhand pass. The ball should not fall. If it falls, the rally restarts.
3. Underhand Serve
Easy Concept
An underhand serve sends the ball over the net using an upward and forward swing from below the ball.
Important Steps
- Keep the non-dominant foot slightly ahead.
- Hold the ball in the non-dominant hand.
- Bend the knees and maintain balance.
- Swing the hitting arm like a pendulum.
- Strike the bottom of the ball with a closed fist.
- Move the arm upwards after contact.
Lead-up Activity
Work in pairs. One player serves and the other catches. Start at six metres and gradually increase the distance according to skill.

4. Overhead Serve
Easy Concept
An overhead serve begins with a toss followed by an overhead arm swing to send the ball over the net.
Important Steps
- Stand behind the baseline.
- Keep the feet shoulder-width apart.
- Toss the ball with the non-dominant hand.
- Step forward with the foot opposite the serving hand.
- Bring the serving arm forward.
- Strike the ball with the heel or base of the palm.
- Transfer body weight from back to front.
Lead-up Activity
Players take ten overhead serves and aim for the marked pentagon on the opponent’s court. Correct serves landing in the target receive points.
5. Setting
Easy Concept
Setting is used to place the ball in a good position for a spiker. It can be high or low and can be directed forward or backward.
Stance
- Watch the path of the ball.
- Keep the elbows slightly bent and outward.
- Keep the hands near the forehead.
- Stay ready to move under the ball.
Execution
Receive and return the ball with an overhead pass. Set it high or low near the net according to the spiker’s position.
Follow-through
Extend the arms towards the direction of the ball.
Lead-up Activity
A feeder passes the ball to the setter five times. The setter tries to place the ball into a bucket near the net while keeping the ball above the net height.
6. Spike
Easy Concept
A spike is a powerful attacking hit. The player jumps or reaches towards the ball and hits it strongly towards the opponent’s court.
Stance
- Keep the feet apart for balance.
- Position yourself under or slightly behind the ball.
- Raise the dominant arm with the elbow bent.
- Keep watching the ball.
Execution
- Raise the non-dominant hand.
- Move the dominant arm forcefully towards the ball.
- Contact the ball at its highest point.
- Use the palm to strike the ball.
- Use the wrist snap to direct the ball downwards.
- Use the legs, torso and arms together for power.
Follow-through
Continue the arm downward and forward and use the wrist to direct the ball.
Lead-up Activity
One player acts as feeder and another as spiker. The feeder boosts the ball and the spiker tries to spike it across the net. After five attempts, players change roles.

Easy Concept – Potential and Kinetic Energy
Potential energy is stored energy. For example, when a player bends the knees and prepares the arm before serving, energy is stored in the body.
Kinetic energy is energy of movement. When the player extends the legs and swings the arm, stored energy changes into movement.
Upper Extremities
These include the arms from the shoulders to the hands.
Lower Extremities
These include the legs from the hips to the toes.
Spatial Attributes
These describe movement in relation to space, such as distance.
Temporal Attributes
These describe movement in relation to time.
7. Block
Easy Concept
Blocking is a defensive skill performed near the net. The blocker tries to stop or deflect the opponent’s spike back towards the opponent’s court.
Stance
- Stand near the net.
- Bend the knees slightly.
- Keep the arms raised.
- Stay on the toes and ready to move.
Execution
- Reach the hands over the net.
- Try to meet the ball in front of the spiker.
- Keep fingers spread.
- Angle the hands downwards to direct the ball.
Follow-through and Landing
Bend the knees while landing so that the legs absorb the impact and the player is ready for the next movement.
Lead-up Activity
Players work in pairs across the net. They jump and clap each other’s palms above the net for 30 seconds while moving towards the sideline. Touching the net does not count as a clap.

8. Dig
Easy Concept
A dig is a defensive skill used to stop an opponent’s spike or drop from touching the ground. The ball is controlled upwards so that the team can continue the rally.
Stance
- Keep the feet apart.
- Bend the knees.
- Keep the body low.
- Balance the weight on the balls of the feet.
- Keep the arms together to form a strong platform.
Execution
- Move quickly under the ball.
- Keep the arms straight.
- Use the forearms to absorb the impact.
- Direct the ball towards the setter.
- Avoid swinging the arms too much.
Follow-through
Maintain balance after contact. If diving, roll safely to reduce the impact.
Lead-up Activity
A feeder drops one of two soft sponge balls randomly. The digger reacts quickly, gets under the ball and catches it before it reaches the ground. Each player gets ten attempts.

9. Ball Rotation Activity
Easy Concept
In this activity, players practise the connection between setting, spiking and blocking.
- Divide players into Blocker, Spiker and Setter groups.
- The setter sets the ball.
- The spiker attacks the ball.
- The blocker tries to stop the attack.
- Players change roles so everyone gets a turn.
Safety Measures
Players should communicate, follow instructions and report injuries or discomfort.
10. Ace Accuracy Contest
Easy Concept
This activity develops serving accuracy and eye-hand coordination.
- Make two teams.
- Players line up at the serving line.
- Each player serves one at a time.
- Extra points are given for hitting the designated target area.
- The team with the maximum points wins.
11. Ball Throw Activity
Easy Concept
This activity teaches serving, catching, throwing and volleyball rotation.
- Each team has six players.
- A player serves the ball.
- The receiving team catches it.
- The ball must be thrown within three seconds.
- Players stay in their positions while throwing.
- When a team wins the serve, players rotate clockwise.
- The first team to reach eleven points wins.
12. 11-Point Match
Easy Concept
Two teams of six players play a volleyball match for eleven points. The team that wins the match moves to the next round.
Complete the following task:
Volleyball Court – Easy Revision
Public-domain/CC0 volleyball court diagram.
| Part | Easy Meaning |
|---|---|
| Sideline | Long boundary line of the court. |
| End line | Short boundary line at each end. |
| Centre line | Line below the net dividing the two sides. |
| Attack line | Line separating the front and back areas. |
| Service zone | Area behind the end line from where the serve is made. |
Quick Comparison of Skills
| Skill | Main Purpose | Type |
|---|---|---|
| Underhand Pass | Receive and control the ball | Passing / Defensive |
| Overhead Pass | Control or set the ball | Passing |
| Underhand Serve | Start play | Serving |
| Overhead Serve | Start play with overhead action | Serving |
| Setting | Prepare the ball for the spiker | Attacking preparation |
| Spike | Attack strongly | Attacking |
| Block | Stop or deflect an attack | Defensive |
| Dig | Save a hard attacking ball | Defensive |
Important Terms
Serve Pass Set Spike Block Dig Setter Spiker Blocker Rotation Baseline Attack Line Centre Line Kinetic Energy Potential EnergyOne-Page Revision
- Underhand Pass: Use the forearms to receive and control the ball.
- Overhead Pass: Use the fingertips above the forehead.
- Underhand Serve: Strike the ball from below using an upward swing.
- Overhead Serve: Toss the ball and strike it with an overhead swing.
- Setting: Place the ball accurately for the spiker.
- Spike: Attack the ball strongly towards the opponent’s court.
- Block: Stop or deflect an opponent’s attack near the net.
- Dig: Defend against a hard attack and keep the ball alive.
- Rotation: Players move clockwise when their team gains the serve.
- Teamwork: Communication, respect and cooperation are important.
Safety and Good Sports Behaviour
- Warm up before playing.
- Use correct technique.
- Keep enough space between players.
- Do not push or intentionally obstruct another player.
- Land safely after jumping.
- Bend the knees while landing.
- Report pain, injury, bruises or other distress signals.
- Respect teammates, opponents and teachers.
- Accept mistakes and keep practising.
- Appreciate good performance by others.
Practice important questions and revision exercises from this unit with this easy Class 8 Khel Yatra worksheet for unit 5 . It is useful for learning, revision, practice and exam preparation.
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